Game Art and Design:
Game Art and Design is a course that builds off of the Pr-requisite of Sci-Vis 1. Scientific & Technical Visualization (Sci-Vis) is a CTE Technology Education curriculum. The purpose of Sci-Vis is to take complex problems and explain the problems using 2D and 3D visuals. In this course students will learn the basics in Microsoft Office as well as industry leading software programs such as Adobe Suites (Illustrator, Photoshop) and Autodesk 3D Studio Max. 3DS max is used by Pixar/Disney animations, Dreamworks animations, Sony Animations, as well as Video Game developers such as Activision, Ubisoft, EA. Students will also have the opportunity to create their own Card, Board and electronic game. Students will learn how to problem solve, math concepts, reading and writing directions as well as the philosophies of Games.
Game Art and Design is a course that builds off of the Pr-requisite of Sci-Vis 1. Scientific & Technical Visualization (Sci-Vis) is a CTE Technology Education curriculum. The purpose of Sci-Vis is to take complex problems and explain the problems using 2D and 3D visuals. In this course students will learn the basics in Microsoft Office as well as industry leading software programs such as Adobe Suites (Illustrator, Photoshop) and Autodesk 3D Studio Max. 3DS max is used by Pixar/Disney animations, Dreamworks animations, Sony Animations, as well as Video Game developers such as Activision, Ubisoft, EA. Students will also have the opportunity to create their own Card, Board and electronic game. Students will learn how to problem solve, math concepts, reading and writing directions as well as the philosophies of Games.
gad_course_blueprint.doc | |
File Size: | 135 kb |
File Type: | doc |
Game Art and Design Review Packet
game_art_and_design_review_packet.docx | |
File Size: | 107 kb |
File Type: | docx |
Creating a working Portfolio/Webpage
webpage_portfolio.pptx | |
File Size: | 1075 kb |
File Type: | pptx |
Game Art and Design Favorite games reflections
welcome_to_game_art_and_design_essay.docx | |
File Size: | 11 kb |
File Type: | docx |
Unit 1: Understanding of basic history of Game Design
Ancient board Games:
history_of_game_art_and_design_quiz.pptx | |
File Size: | 65 kb |
File Type: | pptx |
Tabula Project
act_1.12_tabula_modification_sheet.doc | |
File Size: | 22 kb |
File Type: | doc |
activity_1.12_tabula_instructions.docx | |
File Size: | 14 kb |
File Type: | docx |
the_rules_of_tabula.docx | |
File Size: | 12 kb |
File Type: | docx |
Rubric for Tabula Game
game_reviews_name.docx | |
File Size: | 11 kb |
File Type: | docx |
writing_instructions.pptx | |
File Size: | 1101 kb |
File Type: | pptx |
performance_indicator_1.01_lesson_1_non-electric_games.docx | |
File Size: | 322 kb |
File Type: | docx |
activity_1.11_ancient__board_games.docx | |
File Size: | 21 kb |
File Type: | docx |
Ancient Card Games
history_of_card_games.docx | |
File Size: | 323 kb |
File Type: | docx |
activity_1.13_own_card_game_and_rubric.docx | |
File Size: | 712 kb |
File Type: | docx |
History of Electronic Games
electric_games.docx | |
File Size: | 337 kb |
File Type: | docx |
video_game_review.docx | |
File Size: | 11 kb |
File Type: | docx |
video_game_review_example.docx | |
File Size: | 186 kb |
File Type: | docx |
xbox_one_vs_ps4.docx | |
File Size: | 11 kb |
File Type: | docx |
hermans_paragraph_onevsps4.docx | |
File Size: | 12 kb |
File Type: | docx |
Final Project Ware Wolf
werewolfbones.max | |
File Size: | 4116 kb |
File Type: | max |